I specialize in creating immersive digital environments and interactive experiences through my expertise in game development, visual design, and collaborative innovation. With over two years of professional experience as a 3D and environment artist, I focus on crafting visually compelling worlds primarily using Unreal Engine and Unity.
Driven by a passion for immersive storytelling, I continuously refine my skills in computer graphics, rendering, lighting, and asset creation. My work spans both indie and client-based projects, where I leverage my creativity and technical expertise to build engaging virtual reality experiences. Currently, I'm expanding my creative horizons through the Master of Digital Media (MDM) program, exploring diverse facets of digital media to push the boundaries of interactive design
I help clients generate and implement ideas creatively using my skills in digital environment creation , game development, visual design, and collaboration. I have 2 years of experience as a 3D artist and environment artist for video games, 2 years of experience in game design and development, and 2 years of experience in UX desgin. I work with teams to design and build immersive and interactive experiences for both traditional and VR platforms for entertainment, educational, real life problem solving purposes and more.
- unity, C#
- Unreal engine, blueprints
- 3D softwares: blender, maya
- texture and baking: substance painter, marmoset toolbag
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