Rita Chu  

3D artist
VR develper 







SandBlasting VR training HarvardXR  2025 nominated2025  Jan 12th-April 12th
VR Sandblasting Simulation

A VR training application developed in Unity for Meta Quest 2 collabrating with Vancouver Commnity College, designed to teach sandblasting techniques and safety protocols in a dynamic, immersive environment. The simulation supports real-time instructor voice guidance and remote interaction, offering a safe and controlled setting for industrial skill development. 

Team size: 7

My Role: VR developer(blasting room feature develoment), VFX artist(blasting gun shader effects, material change shaders, lighting and graphic optimization for stand alone device.

 Engine: Unity 6
 Device: Quest 2
 Final diliverable: APK build for quest 2

Features: 
- Lobby: Safety equipment check
- Machine Room: Machine safety knowledge 
- Sandblasting Room: Hands on sandblasting practice with realtime feedback, realsitc visuals and sounds.
- Result page:  Session overview based on industry standards for future improvements.
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