A VR training application developed in Unity for Meta Quest 2 collabrating with Vancouver Commnity College, designed to teach sandblasting techniques and safety protocols in a dynamic, immersive environment. The simulation supports real-time instructor voice guidance and remote interaction, offering a safe and controlled setting for industrial skill development.
Team size: 7
My Role: VR developer(blasting room feature develoment), VFX artist(blasting gun shader effects, material change shaders, lighting and graphic optimization for stand alone device.
Engine: Unity 6
Device: Quest 2
Final diliverable: APK build for quest 2
Features:
- Lobby: Safety equipment check
- Machine Room: Machine safety knowledge
- Sandblasting Room: Hands on sandblasting practice with realtime feedback, realsitc visuals and sounds.
- Result page: Session overview based on industry standards for future improvements.